Kaldheim Set Review - Black
Jamie will be rating the cards on a scale of 1 to 10 for limited play. Melvin is just being Melvin.
Other Colors
blood on the snow
Jamie: 8/10 wrath plus being able to get something back is solid
Melvin: Oh great, now I can’t eat the yellow snow or the red snow.
bloodsky berserker
Jamie: 7/10 solid two drop that will just keep growing in 2nd spell matters deck
Melvin: Ah, we remember He-man’s late 70’s metal phase fondly.
burning-rune demon
Jamie: 9/10 big evasive threat plus find another creature!
Melvin: If your rune is burning, consider a good topical ointment.
crippling fear
Jamie: 6/10 seems like a lot of work to protect your creatures unless very tribal
Melvin: You know, after 2020, crippling fears aren’t what they used to be.
deathknell berserker
Jamie: 5/10 wants equipment
Melvin: Look how blue she is, someone get her a coat!
demonic gifts
Jamie: 5/10 seems fine to protect strongest creature or have trade in combat and return
Melvin: She’s going to need to go Hellboy on those horns and just snap them off.
dogged pursuit
Jamie: 4/10 pricey, but could be strong in multiples
Melvin: This is a card that’ll really hound you if you fall behind in limited. It’s not Ill-Gotten Inheritance, but it could still be ruff to race.
draugr necromancer
Jamie: 10/10 bomb with lots of removal
Melvin: Don’t worry, he’ll be dead by episode three of the last season.
draugr recruiter
Jamie: 5/10 expensive effect on a hill giant
Melvin: I swear, half the creatures look like extras from the He-man cartoon.
draugr’s helm
Jamie: 5/10 4/4 menace for 5 is not terrible
Melvin: “Can I get a bigger nose guard please?”
dread rider
Jamie: 5/10 pricey creature with not super exciting effect unless self-milling a bunch?
Melvin: I want an official Dread Rider, carbine action, two-hundred shot range model air rifle!
dream devourer
Jamie: 6/10 giving everything foretell is kind of cool, plus solid 2 drop
Melvin: Is that why they’re called “sweet dreams”?
Duskwielder
Jamie: 5/10 it probably won't attack much on its own but cheap, effective boast effect
Melvin: Or you could, you know, wield a sword or something. But no, I’m sure dusk is a great weapon. Thanks, Edward Cullen.
egon, god of death
Jamie: 5/10 decent body late game, the artifact is pricey card draw
Melvin: Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.
elderfang disciple
Jamie: 5/10 fine effect
Melvin: I’m tired of all these #$%@ing snakes on this #$%@ing plane!
eradicator valkyrie
Jamie: 8/10 solid body, decent effect, sac your weakest creature
Melvin: The horniest of all the Valkyrie. Or the one with the biggest horn, however you say that.
feed the serpent
Jamie: 8/10 effective removal
Melvin: Is feeding the serpent like the opposite of draining the lizard?
grim draugr
Jamie: 6/10 decent mana sink late game
Melvin: If he has a polar bear head for a helmet, does that make him a bearserker?
hailstorm valkyrie
Jamie: 6/10 evasion plus a mana sink
Melvin: First off, I love flample, but I don’t think anyone will be hailing this as a bomb in limited. More like a hail Mary.
haunting voyage
Jamie: 6/10 SEVEN mana foretell, need to be heavy tribal for this to be really solid
Melvin: Woah, the Kaldheim part of the “It’s a Small World” ride is pretty morbid.
infernal pet
Jamie: 5/10 payoff for second spell matters deck
Melvin: If you’ve ever seen your dog munch down on some cicadas, you’ll recognize this feel.
jarl of the forsaken
Jamie: 6/10 solid foretell
Melvin: Good zombie, Jarl.
karfell kennel-master
Jamie: 6/10 solid body for price plus nice for combat for a turn
Melvin: I see a sword, and an axe, but I really expected him to have a Kaldheim Kennel-Club.
koma’s faithful
Jamie: 5/10 tiny booty isn't super exciting
Melvin: Loving would be easy if your colors were like my dreams. Koma Koma Koma Koma Koma Chameleon….
poison the cup
Jamie: 9/10 great removal especially with foretell
Melvin: He clearly should not have drank from the cup that was in front of him.
priest of the haunted edge
Jamie: 5/10 lots of buildup to use as removal
Melvin: It doesn’t pump other zombies so we can’t even say it’s an edge lord.
raise the draugr
Jamie: 5/10 cheap enough recursion
Melvin: Raise the minimum Draugr salary! They deserve a living (unliving?) wage!
return upon the tide
Jamie: 5/10 solid enough in elves, otherwise kind of pricey
Melvin: I don’t like doing tide-based returns, even if I have the receipt.
rise of the dread marn
Jamie: 7/10 solid foretell, can really set up a lot of zombos
Melvin: Allow marn to rise for sixty to ninety minutes, then bake at 350 degrees until golden brown.
rune of mortality
Jamie: 5/10 replaces itself right away and can turn garbage creature into a deathtoucher
Melvin: On earth, the rune of mortality is the sign at the liquor store showing what the latest date of birth that’s allowed to make a purchase is, because it constantly reminds us that we’re all slowly inching towards death.
skemfar avenger
Jamie: 6/10 elf berserker tribal! solid effect
Melvin: Avengers, Elfsemble!
skemfar shadowsage
Jamie: 6/10 decent stats, plus elf tribal seems to be easy enough to get into
Melvin: “I was an extra in Castlevania!”
skull raid
Jamie: 4/10 seems like expensive filler
Melvin: A classic trope of the 80’s college zombie movie, the sorority skull raid.
tergrid, god of fright
Jamie: 8/10 solid body plus build-around
Melvin: To frighten me, she’s either going to show me a horrible creature from the depths of madness, or my 401k’s balance after 2020.
tergrid’s shadow
Jamie: 4/10 good with Tergrid, otherwise kind of expensive and unexciting
Melvin: Looks like we saw Tergrid’s shadow, time for six more weeks of nightmares.
valki, god of lies
Jamie: 9/10 turn a 2 drop into opponents best creature, Tibalt is broken!
Melvin: Is this card good? Don’t be ridiculous!
varragoth, bloodsky sire
Jamie: 8/10 decent body plus boast effect finds best card for very cheap
Melvin: Fine fine, you’re very goth..err…Varragoth. But your mom wants her red curtain back when you’re done wearing it.
vengeful reaper
Jamie: 6/10 fine stats but a little small for 4 mana
Melvin: This is a reaper you should fear in limited. Even if you have a lot of cow bell.
village rite
Jamie: 5/10 fine in a dedicated sac deck, also as a response to opponents removal
Melvin: A tricky card to play, make sure you cast it the rite way at the rite time.
weigh down
Jamie: 5/10 not good until later in game but awesome cheap removal
Melvin: This is how Landfill died in Beerfest.
withercrown
Jamie: 7/10 turn opponents best creature into a blocker that drains them seems solid
Melvin: More popular than the child version, the Shrinky-Beanie.